From d247aee7df21d03621c5c8387f734bd112b70d25 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Mon, 23 Jul 2012 12:53:48 -0400 Subject: [PATCH] I forgot some gauntlet/melee stuff-- fixed. --- balance25.cfg | 3 +-- balanceFruitieX.cfg | 3 +-- balanceXPM.cfg | 3 +-- balanceXonotic.cfg | 3 +-- 4 files changed, 4 insertions(+), 8 deletions(-) diff --git a/balance25.cfg b/balance25.cfg index 151372fed..27ced6b82 100644 --- a/balance25.cfg +++ b/balance25.cfg @@ -245,11 +245,10 @@ set g_balance_laser_primary_multiplier_accuracy 0.5 set g_balance_laser_primary_multiplier_distance 0.5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0.05 -set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 1 set g_balance_laser_primary_force_velocitybias 0 set g_balance_laser_primary_force_other_scale 1 -set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = gauntlet secondary +set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = melee secondary set g_balance_laser_secondary_damage 35 set g_balance_laser_secondary_edgedamage 10 set g_balance_laser_secondary_force 400 diff --git a/balanceFruitieX.cfg b/balanceFruitieX.cfg index 32f61143a..90e9ed79d 100644 --- a/balanceFruitieX.cfg +++ b/balanceFruitieX.cfg @@ -245,11 +245,10 @@ set g_balance_laser_primary_multiplier_accuracy 0.5 set g_balance_laser_primary_multiplier_distance 0.5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 -set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 2 // 300 upforce set g_balance_laser_primary_force_velocitybias 0.3 set g_balance_laser_primary_force_other_scale 2.5 // force 375 when pushing others around -set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = gauntlet secondary +set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = melee secondary set g_balance_laser_secondary_damage 200 // dps set g_balance_laser_secondary_edgedamage 0 set g_balance_laser_secondary_force 1300 diff --git a/balanceXPM.cfg b/balanceXPM.cfg index 22e1ae546..c93a16f73 100644 --- a/balanceXPM.cfg +++ b/balanceXPM.cfg @@ -245,11 +245,10 @@ set g_balance_laser_primary_multiplier_accuracy 0.5 set g_balance_laser_primary_multiplier_distance 0.5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 -set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 1.25 set g_balance_laser_primary_force_velocitybias 0 set g_balance_laser_primary_force_other_scale 1 -set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = gauntlet secondary +set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = melee secondary set g_balance_laser_secondary_damage 25 set g_balance_laser_secondary_edgedamage 12.5 set g_balance_laser_secondary_force 400 diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index d4a181726..afd6462d6 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -245,11 +245,10 @@ set g_balance_laser_primary_multiplier_accuracy 0.6 set g_balance_laser_primary_multiplier_distance 0.4 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 -set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 1.25 set g_balance_laser_primary_force_velocitybias 0 set g_balance_laser_primary_force_other_scale 1 -set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = gauntlet secondary +set g_balance_laser_secondary 2 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = melee secondary set g_balance_laser_secondary_damage 80 set g_balance_laser_secondary_edgedamage 12.5 set g_balance_laser_secondary_force 200 -- 2.39.2