From d22b23583d896e78655d52d427f6ebef32cc13b0 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 4 Sep 2013 14:51:26 +1000 Subject: [PATCH] Fix monster waypoint drawing at spawn-point after monster dies --- qcsrc/common/monsters/cl_monsters.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/qcsrc/common/monsters/cl_monsters.qc b/qcsrc/common/monsters/cl_monsters.qc index 0e99d4548..24326ddbd 100644 --- a/qcsrc/common/monsters/cl_monsters.qc +++ b/qcsrc/common/monsters/cl_monsters.qc @@ -37,6 +37,9 @@ void monster_draw2d() if(autocvar_cl_hidewaypoints) return; + + if(self.solid == SOLID_CORPSE) + return; // re-spawning if(self.health <= 0) return; -- 2.39.2