From d1b302dbccf2091af84df08d311d41374af3df5d Mon Sep 17 00:00:00 2001 From: FruitieX Date: Sat, 27 Nov 2010 02:35:53 +0200 Subject: [PATCH] much less damage when in lava, actually have a chance of getting out of there :o --- qcsrc/server/sv_main.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index 8a73e6799..ceffc32be 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -34,7 +34,7 @@ void CreatureFrame (void) } if (self.dmgtime < time) { - self.dmgtime = time + 0.1; + self.dmgtime = time + 0.2; if (self.watertype == CONTENT_LAVA) { if (self.watersound_finished < time) @@ -42,7 +42,7 @@ void CreatureFrame (void) self.watersound_finished = time + 0.5; sound (self, CHAN_PLAYER, "player/lava.wav", VOL_BASE, ATTN_NORM); } - Damage (self, world, world, 6 * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0'); + Damage (self, world, world, 4 * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0'); } else if (self.watertype == CONTENT_SLIME) { -- 2.39.2