From d136bdd3a1be8d7df1d15a2a4d241dd36184588d Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 24 Apr 2013 02:22:29 +1000 Subject: [PATCH] Update tower defense monster spawn names --- qcsrc/server/mutators/gamemode_towerdefense.qc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 5a6d2c9f3..c7c906af1 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -404,13 +404,13 @@ string monster_type2string(float mnster) case MONSTER_DEMON: return "demon"; case MONSTER_SHAMBLER: return "shambler"; case MONSTER_KNIGHT: return "knight"; - case MONSTER_MARINE: return "soldier"; + case MONSTER_MARINE: return "marine"; case MONSTER_SCRAG: return "scrag"; case MONSTER_DOG: return "dog"; - case MONSTER_TARBABY: return "spawn"; + case MONSTER_TARBABY: return "tarbaby"; case MONSTER_HELLKNIGHT: return "hellknight"; case MONSTER_FISH: return "fish"; - case MONSTER_MAGE: return "vore"; + case MONSTER_MAGE: return "mage"; case MONSTER_SPIDER: return "spider"; default: return ""; } -- 2.39.2