From d0afea73454a0e381e2becf7e8c861c146908030 Mon Sep 17 00:00:00 2001 From: black Date: Tue, 3 Aug 2004 08:39:50 +0000 Subject: [PATCH] Changed S_LocalSound to play multiple sounds at a time. git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4297 d7cf8633-e32d-0410-b094-e92efae38249 --- snd_dma.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/snd_dma.c b/snd_dma.c index 9a66309b..cf3c42bf 100644 --- a/snd_dma.c +++ b/snd_dma.c @@ -1107,7 +1107,7 @@ void S_LocalSound (const char *sound, qboolean stdpath) return; } - ch_ind = S_StartSound (cl.viewentity, -1, sfx, vec3_origin, 1, 1); + ch_ind = S_StartSound (cl.viewentity, 0, sfx, vec3_origin, 1, 1); if (ch_ind >= 0) channels[ch_ind].flags |= CHANNELFLAG_LOCALSOUND; } -- 2.39.2