From cf3acbacdeac87e78f6ca6aa52a9066f410c1ccc Mon Sep 17 00:00:00 2001 From: bones_was_here Date: Thu, 24 Apr 2025 00:20:42 +1000 Subject: [PATCH] Enable cl_dodging by default This was requested to improve noob-friendliness on servers with `sv_dodging_clientselect 1`. It might interfere with the movement skills of experts on such servers, but they'll find and change the cvar much more easily than a noob. --- mutators.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mutators.cfg b/mutators.cfg index 634744e738..3c1fd738e4 100644 --- a/mutators.cfg +++ b/mutators.cfg @@ -9,7 +9,7 @@ set g_dodging 0 "enable dodging (quick acceleration in a given direction)" seta cl_dodging_timeout 0.2 "determines how long apart (in seconds) two taps on the same direction key are considered a dodge; \"0\" = disable" -seta cl_dodging 0 "enable dodging (REQUIRES: sv_dodging_clientselect to be enabled on the server)" +seta cl_dodging 1 "enable dodging (REQUIRES: sv_dodging_clientselect to be enabled on the server)" set sv_dodging_air_dodging 0 set sv_dodging_wall_dodging 0 "allow dodging off walls" @@ -28,7 +28,7 @@ set sv_dodging_frozen 0 "allow dodging while frozen (REQUIRES: g_dodging to be e set sv_dodging_frozen_doubletap 0 set sv_dodging_maxspeed 450 "maximum speed a player can be moving at to use the standard dodging from an (almost) standstill" set sv_dodging_air_maxspeed 450 "maximum speed a player can be moving at before they dodge again when air dodging is enabled" -set sv_dodging_clientselect 0 "allow clients to opt-in to dodging movement with the cl_dodging cvar, dodging will be off for clients by default with this enabled" +set sv_dodging_clientselect 0 "allow clients to enable or disable dodging movement with the cl_dodging cvar" // =========== -- 2.39.5