From cdfb7f4bca080f4b949ccb109f6f2042c893cdb0 Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Mon, 7 Aug 2017 22:57:25 +0200 Subject: [PATCH] quick and dirty fix for MG trueaim --- qcsrc/server/weapons/tracing.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/weapons/tracing.qc b/qcsrc/server/weapons/tracing.qc index 649726658..c7255ca17 100644 --- a/qcsrc/server/weapons/tracing.qc +++ b/qcsrc/server/weapons/tracing.qc @@ -30,7 +30,7 @@ void W_SetupShot_Dir_ProjectileSize_Range(entity ent, .entity weaponentity, vect float oldsolid = ent.dphitcontentsmask; if(!IS_CLIENT(ent)) antilag = false; // no antilag for non-clients! - if (IS_PLAYER(ent) && ent.(weaponentity).m_weapon == WEP_RIFLE) + if (IS_PLAYER(ent) && (ent.(weaponentity).m_weapon == WEP_RIFLE || ent.(weaponentity).m_weapon == WEP_MACHINEGUN)) ent.dphitcontentsmask = DPCONTENTS_BODY | DPCONTENTS_CORPSE; else ent.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_CORPSE; -- 2.39.2