From ccecd7d1375160cff2686dae9c4f9fdc7eb63c4b Mon Sep 17 00:00:00 2001 From: drjaska Date: Wed, 24 Nov 2021 17:33:59 +0200 Subject: [PATCH] updated description for the gamemode --- qcsrc/common/gamemodes/gamemode/mh/mh.qh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/gamemodes/gamemode/mh/mh.qh b/qcsrc/common/gamemodes/gamemode/mh/mh.qh index 0c34c99b9..ac37a1628 100644 --- a/qcsrc/common/gamemodes/gamemode/mh/mh.qh +++ b/qcsrc/common/gamemodes/gamemode/mh/mh.qh @@ -9,7 +9,7 @@ void HUD_Mod_MH_Export(int fh); CLASS(Manhunt, Gametype) INIT(Manhunt) { - this.gametype_init(this, _("Manhunt"),"mh","g_mh",GAMETYPE_FLAG_TEAMPLAY | GAMETYPE_FLAG_USEPOINTS | GAMETYPE_FLAG_PRIORITY,"","timelimit=30 pointlimit=10 teams=2 leadlimit=0",_("Help your team score the most frags against the enemy team")); + this.gametype_init(this, _("Manhunt"),"mh","g_mh",GAMETYPE_FLAG_TEAMPLAY | GAMETYPE_FLAG_USEPOINTS | GAMETYPE_FLAG_PRIORITY,"","timelimit=30 pointlimit=10 teams=2 leadlimit=0",_("Avoid getting tagged yourself and once tagged go catch as many untagged players as possible")); } METHOD(Manhunt, m_isAlwaysSupported, bool(Gametype this, int spawnpoints, float diameter)) { -- 2.39.2