From cc2034216bcc410f5f6b322adb524fff0a14aa22 Mon Sep 17 00:00:00 2001 From: terencehill Date: Sun, 6 Nov 2016 00:49:17 +0100 Subject: [PATCH] LMS: fix bots getting stuck right after one of them is out of lives --- qcsrc/server/mutators/mutator/gamemode_lms.qc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/qcsrc/server/mutators/mutator/gamemode_lms.qc b/qcsrc/server/mutators/mutator/gamemode_lms.qc index 608517fbf..793cbf6b7 100644 --- a/qcsrc/server/mutators/mutator/gamemode_lms.qc +++ b/qcsrc/server/mutators/mutator/gamemode_lms.qc @@ -145,7 +145,11 @@ void lms_RemovePlayer(entity player) if(PlayerScore_Add(player, SP_LMS_RANK, 0) == 666) player.frags = FRAGS_SPECTATOR; else + { + if(IS_BOT_CLIENT(player)) + bot_clear(player); player.frags = FRAGS_LMS_LOSER; + } if(player.killcount != FRAGS_SPECTATOR) if(PlayerScore_Add(player, SP_LMS_RANK, 0) > 0 && player.lms_spectate_warning != 2) -- 2.39.2