From cc14a4a3ba70597790bcdc3bd91c3558bf7c2f8b Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 3 Sep 2010 22:29:19 +0200 Subject: [PATCH] fix the weapon ffrowing, no I mean srowing, well, trowing --- qcsrc/server/cl_weapons.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/cl_weapons.qc b/qcsrc/server/cl_weapons.qc index 4ab7abde4..9530f9a51 100644 --- a/qcsrc/server/cl_weapons.qc +++ b/qcsrc/server/cl_weapons.qc @@ -293,7 +293,7 @@ void W_ThrowWeapon(vector velo, vector delta, float doreduce) return; if(!W_IsWeaponThrowable(w)) return; - if(self.weaponentity.state != WS_READY) + if(self.deadflag == DEAD_NO && self.weaponentity.state != WS_READY) return; wb = W_WeaponBit(w); -- 2.39.2