From cb4e5ca27dff0232d1881a51321c2892b74dde77 Mon Sep 17 00:00:00 2001 From: cloudwalk Date: Wed, 15 Jul 2020 14:59:09 +0000 Subject: [PATCH] Some minor tweaks to CACHEPICFLAG_LINEAR and the nasty -game name rejection message to ease the processes of backporting and modernization git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12824 d7cf8633-e32d-0410-b094-e92efae38249 --- draw.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/draw.h b/draw.h index 2ab33897..abc520da 100644 --- a/draw.h +++ b/draw.h @@ -35,8 +35,8 @@ typedef enum cachepicflags_e CACHEPICFLAG_NEWPIC = 16, // disables matching texflags check, because a pic created with Draw_NewPic should not be subject to that CACHEPICFLAG_MIPMAP = 32, CACHEPICFLAG_NEAREST = 64, // force nearest filtering instead of linear - CACHEPICFLAG_FAILONMISSING = 128, // return NULL if the pic has no texture - CACHEPICFLAG_LINEAR = 256 // force linear filtering even if nearest_2d is enabled + CACHEPICFLAG_LINEAR = 128, // force linear filtering even if nearest_2d is enabled + CACHEPICFLAG_FAILONMISSING = 256 // return NULL if the pic has no texture } cachepicflags_t; -- 2.39.2