From c9c19e6363c08bbad6389405f19349021957a8e9 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 9 Nov 2019 21:59:21 +0000 Subject: [PATCH] Create Weapons Stay --- Weapons-Stay.md | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 Weapons-Stay.md diff --git a/Weapons-Stay.md b/Weapons-Stay.md new file mode 100644 index 0000000..8cd370b --- /dev/null +++ b/Weapons-Stay.md @@ -0,0 +1,11 @@ +Weapons Stay +------------ +**Weapons Stay** is a mutator in which the weapons at weapon spawn points don't fully disappear after being collected, instead they will turn red. + +While red, anyone can still walk over the weapon to collect it, but it will only give the weapon, no ammo. + +In this mutator, weapons will still “respawn” after being collected. This just turns a red weapon back to normal again, meaning it will give you the weapon and ammo. + +CVar +---- +This is controlled by the [CVar](CVars) `g_weapon_stay`. \ No newline at end of file -- 2.39.2