From c95332a95bd61d0c1734e92c9675ee3657dc2fa3 Mon Sep 17 00:00:00 2001
From: Mario <mario.mario@y7mail.com>
Date: Thu, 16 Jul 2020 22:06:28 +1000
Subject: [PATCH] Link .clipgroup with CSQC on networked models so that
 collision matches in engines with the clipgroup extension

---
 qcsrc/common/csqcmodel_settings.qh | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/qcsrc/common/csqcmodel_settings.qh b/qcsrc/common/csqcmodel_settings.qh
index 96836a38e..f342bdde7 100644
--- a/qcsrc/common/csqcmodel_settings.qh
+++ b/qcsrc/common/csqcmodel_settings.qh
@@ -65,7 +65,8 @@
 	CSQCMODEL_PROPERTY(BIT(13), int, ReadInt24_t, WriteInt24_t, dphitcontentsmask) \
 	CSQCMODEL_PROPERTY(BIT(14), TAG_VIEWLOC_TYPE, ReadShort, WriteEntity, TAG_VIEWLOC_NAME) \
 	CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, multijump_count) \
-	CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype)
+	CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype) \
+	CSQCMODEL_PROPERTY(BIT(17), int, ReadByte, WriteByte, clipgroup)
 // TODO get rid of colormod/glowmod here; also get rid of some useless properties on non-players that only exist for CopyBody
 
 // add hook function calls here
-- 
2.39.5