From c95332a95bd61d0c1734e92c9675ee3657dc2fa3 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 16 Jul 2020 22:06:28 +1000 Subject: [PATCH] Link .clipgroup with CSQC on networked models so that collision matches in engines with the clipgroup extension --- qcsrc/common/csqcmodel_settings.qh | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/qcsrc/common/csqcmodel_settings.qh b/qcsrc/common/csqcmodel_settings.qh index 96836a38e..f342bdde7 100644 --- a/qcsrc/common/csqcmodel_settings.qh +++ b/qcsrc/common/csqcmodel_settings.qh @@ -65,7 +65,8 @@ CSQCMODEL_PROPERTY(BIT(13), int, ReadInt24_t, WriteInt24_t, dphitcontentsmask) \ CSQCMODEL_PROPERTY(BIT(14), TAG_VIEWLOC_TYPE, ReadShort, WriteEntity, TAG_VIEWLOC_NAME) \ CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, multijump_count) \ - CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype) + CSQCMODEL_PROPERTY(BIT(16), int, ReadByte, WriteByte, move_movetype) \ + CSQCMODEL_PROPERTY(BIT(17), int, ReadByte, WriteByte, clipgroup) // TODO get rid of colormod/glowmod here; also get rid of some useless properties on non-players that only exist for CopyBody // add hook function calls here -- 2.39.2