From c92b1b216354b56367e37c5ce84cd93c4aa78b36 Mon Sep 17 00:00:00 2001 From: terencehill Date: Fri, 4 Aug 2017 12:12:24 +0000 Subject: [PATCH] Move trigger_hurt down as the trigger_hurt box generated by the game extends in the middle of the map (teleport area), which is bad for 2 reasons: 1. bots inside or above it try to evade it by rocketjumping with the devastator (and other minor issues) 2. when a player is touching this trigger_hurt box, game does a quite expensive check in game (EXACTTRIGGER_TOUCH) every frame per player to see if they touch the trigger_hurt brush --- maps/boil.map | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/maps/boil.map b/maps/boil.map index 05000749..e6587d88 100644 --- a/maps/boil.map +++ b/maps/boil.map @@ -12453,11 +12453,11 @@ brushDef { brushDef { -( 1712 1168 -256 ) ( 1712 856 -256 ) ( 1032 1168 -256 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 -( 1616 1536 -256 ) ( 936 1536 -256 ) ( 1616 1536 -320 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 -( 2048 1136 -256 ) ( 2048 1136 -320 ) ( 2048 824 -256 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 -( 1032 856 -384 ) ( 1712 856 -384 ) ( 1032 1168 -384 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 -( 1096 952 -320 ) ( 1088 960 -320 ) ( 1096 952 -192 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 +( 1712 1168 -518 ) ( 1712 856 -518 ) ( 1032 1168 -518 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 +( 1616 1536 -518 ) ( 936 1536 -518 ) ( 1616 1536 -582 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 +( 2048 1136 -518 ) ( 2048 1136 -582 ) ( 2048 824 -518 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 +( 1032 856 -646 ) ( 1712 856 -646 ) ( 1032 1168 -646 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 +( 1096 952 -582 ) ( 1088 960 -582 ) ( 1096 952 -454 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) common/trigger 0 0 0 } } } -- 2.39.2