From c8a8df111823d8a9a5a8ea71296c11745d00fd1a Mon Sep 17 00:00:00 2001 From: FruitieX Date: Wed, 13 Oct 2010 21:07:25 +0300 Subject: [PATCH] I have no idea why, but this fixes the mine layer. --- qcsrc/server/w_minelayer.qc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/w_minelayer.qc b/qcsrc/server/w_minelayer.qc index 7342d1e2b..da847d270 100644 --- a/qcsrc/server/w_minelayer.qc +++ b/qcsrc/server/w_minelayer.qc @@ -2,6 +2,7 @@ REGISTER_WEAPON(MINE_LAYER, w_minelayer, IT_ROCKETS, 4, WEP_FLAG_NORMAL | WEP_TYPE_SPLASH, BOT_PICKUP_RATING_HIGH, "minelayer", "minelayer", "Mine Layer"); #else #ifdef SVQC +void W_Mine_Think (void); .float minelayer_detonate, minelayer_mines; .float mine_time; @@ -40,7 +41,7 @@ void W_Mine_Stick () newmine.mine_time = self.mine_time; newmine.touch = SUB_Null; - newmine.think = self.think; + newmine.think = W_Mine_Think; newmine.nextthink = time; newmine.cnt = self.cnt; newmine.flags = self.flags; -- 2.39.2