From c646b7f8931756b64a5147a71fb6e61de47cc90a Mon Sep 17 00:00:00 2001 From: havoc Date: Mon, 20 Mar 2006 06:13:30 +0000 Subject: [PATCH] fix crash when using r_editlights mode git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6146 d7cf8633-e32d-0410-b094-e92efae38249 --- r_shadow.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/r_shadow.c b/r_shadow.c index cd2850b8..199d0497 100644 --- a/r_shadow.c +++ b/r_shadow.c @@ -2845,7 +2845,7 @@ void R_Shadow_SelectLight(dlight_t *light) void R_Shadow_DrawCursor_TransparentCallback(const entity_render_t *ent, int surfacenumber, const rtlight_t *rtlight) { float scale = r_editlights_cursorgrid.value * 0.5f; - R_DrawSprite(GL_SRC_ALPHA, GL_ONE, r_crosshairs[0]->tex, NULL, false, r_editlights_cursorlocation, r_viewright, r_viewup, scale, -scale, -scale, scale, 1, 1, 1, 0.5f); + R_DrawSprite(GL_SRC_ALPHA, GL_ONE, r_crosshairs[1]->tex, NULL, false, r_editlights_cursorlocation, r_viewright, r_viewup, scale, -scale, -scale, scale, 1, 1, 1, 0.5f); } void R_Shadow_DrawLightSprite_TransparentCallback(const entity_render_t *ent, int surfacenumber, const rtlight_t *rtlight) -- 2.39.2