From c5f64625238e4a75765c1eebb636eeb572102b19 Mon Sep 17 00:00:00 2001
From: z411 <z411@omaera.org>
Date: Wed, 21 Oct 2020 19:37:08 -0300
Subject: [PATCH] Fixed bug regarding team colors in murder obituary

---
 qcsrc/server/damage.qc | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/qcsrc/server/damage.qc b/qcsrc/server/damage.qc
index 9ed80e0e1..85cdd55ae 100644
--- a/qcsrc/server/damage.qc
+++ b/qcsrc/server/damage.qc
@@ -439,7 +439,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype, .en
 			if(deathtype == DEATH_BUFF.m_id)
 				f3 = buff_FirstFromFlags(STAT(BUFFS, attacker)).m_id;
 
-			if (!Obituary_WeaponDeath(targ, attacker, true, deathtype, playername(targ.netname, targ.team, true), playername(attacker.netname, targ.team, true), deathlocation, CS(targ).killcount, kill_count_to_attacker))
+			if (!Obituary_WeaponDeath(targ, attacker, true, deathtype, playername(targ.netname, targ.team, true), playername(attacker.netname, attacker.team, true), deathlocation, CS(targ).killcount, kill_count_to_attacker))
 				Obituary_SpecialDeath(targ, true, deathtype, playername(targ.netname, targ.team, true), playername(attacker.netname, attacker.team, true), deathlocation, CS(targ).killcount, kill_count_to_attacker, f3);
 		}
 	}
-- 
2.39.5