From c5f64625238e4a75765c1eebb636eeb572102b19 Mon Sep 17 00:00:00 2001 From: z411 Date: Wed, 21 Oct 2020 19:37:08 -0300 Subject: [PATCH] Fixed bug regarding team colors in murder obituary --- qcsrc/server/damage.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/damage.qc b/qcsrc/server/damage.qc index 9ed80e0e1..85cdd55ae 100644 --- a/qcsrc/server/damage.qc +++ b/qcsrc/server/damage.qc @@ -439,7 +439,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype, .en if(deathtype == DEATH_BUFF.m_id) f3 = buff_FirstFromFlags(STAT(BUFFS, attacker)).m_id; - if (!Obituary_WeaponDeath(targ, attacker, true, deathtype, playername(targ.netname, targ.team, true), playername(attacker.netname, targ.team, true), deathlocation, CS(targ).killcount, kill_count_to_attacker)) + if (!Obituary_WeaponDeath(targ, attacker, true, deathtype, playername(targ.netname, targ.team, true), playername(attacker.netname, attacker.team, true), deathlocation, CS(targ).killcount, kill_count_to_attacker)) Obituary_SpecialDeath(targ, true, deathtype, playername(targ.netname, targ.team, true), playername(attacker.netname, attacker.team, true), deathlocation, CS(targ).killcount, kill_count_to_attacker, f3); } } -- 2.39.2