From c5d711414f9bcf2835e2cead0082454c9976f533 Mon Sep 17 00:00:00 2001 From: Samual Date: Sun, 25 Sep 2011 20:28:40 -0400 Subject: [PATCH] In order for dds to save a texture file, its resolution must be a multiple of four (due to recent engine change which uses hard coded relative texture size instead of ddssize argument) -- This may just be a workaround, but either way it's totally harmless (just resized 1x1 texture files to 4x4 texture files). A real solution would later be a new model which has a real texture. --- textures/invincible.jpg | Bin 288 -> 288 bytes textures/invincible_glow.jpg | Bin 288 -> 288 bytes textures/strength.jpg | Bin 288 -> 288 bytes textures/strength_glow.jpg | Bin 288 -> 288 bytes 4 files changed, 0 insertions(+), 0 deletions(-) diff --git a/textures/invincible.jpg b/textures/invincible.jpg index 443b728073880fe61153cf11a5d3a78bc51507cd..1c252f8bc5c5f005fbaca41483e17603cdb6be0c 100644 GIT binary patch delta 13 UcmZ3$w18>C5@r?#mWj(N0UaO&H2?qr delta 13 UcmZ3$w18>C5@tpQ#)-=-0UZJaF8}}l diff --git a/textures/invincible_glow.jpg b/textures/invincible_glow.jpg index 443b728073880fe61153cf11a5d3a78bc51507cd..1c252f8bc5c5f005fbaca41483e17603cdb6be0c 100644 GIT binary patch delta 13 UcmZ3$w18>C5@r?#mWj(N0UaO&H2?qr delta 13 UcmZ3$w18>C5@tpQ#)-=-0UZJaF8}}l diff --git a/textures/strength.jpg b/textures/strength.jpg index ec1d1ddce7503be3a582af7063c6fcc96d5ea95d..2c743fb6f7de58c8ad4682e4b8d245e77a77e7fe 100644 GIT binary patch delta 13 UcmZ3$w18>C5@r?#mWj(N0UaO&H2?qr delta 13 UcmZ3$w18>C5@tpQ#)-=-0UZJaF8}}l diff --git a/textures/strength_glow.jpg b/textures/strength_glow.jpg index ec1d1ddce7503be3a582af7063c6fcc96d5ea95d..2c743fb6f7de58c8ad4682e4b8d245e77a77e7fe 100644 GIT binary patch delta 13 UcmZ3$w18>C5@r?#mWj(N0UaO&H2?qr delta 13 UcmZ3$w18>C5@tpQ#)-=-0UZJaF8}}l -- 2.39.2