From c445450d257558c3426fc87a1d95fab4d03ce0a9 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Wed, 10 Nov 2010 22:02:06 +0100 Subject: [PATCH] give 2 cells for vampire hit in minsta, not one (so cells actually increase) --- qcsrc/server/mutators/mutator_vampire.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/mutator_vampire.qc b/qcsrc/server/mutators/mutator_vampire.qc index dbaa654a9..54b5b9f57 100644 --- a/qcsrc/server/mutators/mutator_vampire.qc +++ b/qcsrc/server/mutators/mutator_vampire.qc @@ -5,7 +5,7 @@ MUTATOR_HOOKFUNCTION(vampire_PlayerDamage) if(g_minstagib) { // minstagib: each hit means +1 ammo - frag_attacker.ammo_cells += 1; + frag_attacker.ammo_cells += 2; // note: 1 cell was deducted for the shot } else { -- 2.39.2