From c3336ef5c56c089600e792eaecc6088abe6f014e Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Thu, 2 Jan 2014 08:19:43 -0500 Subject: [PATCH] Add define for MAX_SHOCKWAVE_HITS --- qcsrc/common/weapons/w_shockwave.qc | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/qcsrc/common/weapons/w_shockwave.qc b/qcsrc/common/weapons/w_shockwave.qc index 0b3c2b475..c347be3ae 100644 --- a/qcsrc/common/weapons/w_shockwave.qc +++ b/qcsrc/common/weapons/w_shockwave.qc @@ -80,12 +80,14 @@ void spawnfunc_weapon_shockwave() weapon_defaultspawnfunc(WEP_SHOCKWAVE); } +#define MAX_SHOCKWAVE_HITS 5 + .float swing_prev; .entity swing_alreadyhit; .float shockwave_blasttime; -entity shockwave_hit[32]; -float shockwave_hit_damage[32]; -vector shockwave_hit_force[32]; +entity shockwave_hit[MAX_SHOCKWAVE_HITS]; +float shockwave_hit_damage[MAX_SHOCKWAVE_HITS]; +vector shockwave_hit_force[MAX_SHOCKWAVE_HITS]; // MELEE ATTACK MODE void W_Shockwave_Melee_Think() -- 2.39.2