From c327e1d274671fcdaa8789040cf82374dcb40da3 Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Mon, 11 Apr 2011 15:59:29 +0300 Subject: [PATCH] Don't allow primary fire to shoot while loading. --- qcsrc/server/w_hagar.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/w_hagar.qc b/qcsrc/server/w_hagar.qc index c0ecc63d0..fd4846b29 100644 --- a/qcsrc/server/w_hagar.qc +++ b/qcsrc/server/w_hagar.qc @@ -237,7 +237,7 @@ float w_hagar(float req) { if(autocvar_g_balance_hagar_reload_ammo && self.clip_load < min(autocvar_g_balance_hagar_primary_ammo, autocvar_g_balance_hagar_secondary_ammo)) // forced reload weapon_action(self.weapon, WR_RELOAD); - else if (self.BUTTON_ATCK) + else if (self.BUTTON_ATCK && !self.hagar_load) // not while loading secondary fire { if (weapon_prepareattack(0, autocvar_g_balance_hagar_primary_refire)) { @@ -246,7 +246,7 @@ float w_hagar(float req) } } else if(autocvar_g_balance_hagar_secondary_load) - W_Hagar_Attack2_Load(); + W_Hagar_Attack2_Load(); // must run each frame else if (self.BUTTON_ATCK2 && autocvar_g_balance_hagar_secondary) { if (weapon_prepareattack(1, autocvar_g_balance_hagar_secondary_refire)) -- 2.39.2