From c2c635d5a294818f5dd7371531e771cb1e833972 Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 18 Sep 2009 09:25:42 +0000 Subject: [PATCH] enable host_sleep 1 by default git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9214 d7cf8633-e32d-0410-b094-e92efae38249 --- host.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/host.c b/host.c index cff4feb0..afccfccc 100644 --- a/host.c +++ b/host.c @@ -60,7 +60,7 @@ double host_starttime = 0; cvar_t host_framerate = {0, "host_framerate","0", "locks frame timing to this value in seconds, 0.05 is 20fps for example, note that this can easily run too fast, use cl_maxfps if you want to limit your framerate instead, or sys_ticrate to limit server speed"}; // shows time used by certain subsystems cvar_t host_speeds = {0, "host_speeds","0", "reports how much time is used in server/graphics/sound"}; -cvar_t host_sleep = {0, "host_sleep","0", "gives up some processing time to other applications each frame, value in milliseconds"}; +cvar_t host_sleep = {0, "host_sleep","1", "gives up some processing time to other applications each frame, value in milliseconds"}; cvar_t cl_minfps = {CVAR_SAVE, "cl_minfps", "40", "minimum fps target - while the rendering performance is below this, it will drift toward lower quality"}; cvar_t cl_minfps_fade = {CVAR_SAVE, "cl_minfps_fade", "0.2", "how fast the quality adapts to varying framerate"}; cvar_t cl_minfps_qualitymax = {CVAR_SAVE, "cl_minfps_qualitymax", "1", "highest allowed drawdistance multiplier"}; -- 2.39.2