From c297898812116ddea09bbc7a3b097f4b69ff95c2 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 15 Jan 2018 19:03:19 +1000 Subject: [PATCH] Allow dual wielding crylink (not as broken as it seemed) --- qcsrc/common/weapons/weapon/crylink.qh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/weapons/weapon/crylink.qh b/qcsrc/common/weapons/weapon/crylink.qh index 5ecef08d9..e48bf5fb3 100644 --- a/qcsrc/common/weapons/weapon/crylink.qh +++ b/qcsrc/common/weapons/weapon/crylink.qh @@ -4,7 +4,7 @@ CLASS(Crylink, Weapon) /* spawnfunc */ ATTRIB(Crylink, m_canonical_spawnfunc, string, "weapon_crylink"); /* ammotype */ ATTRIB(Crylink, ammo_type, int, RESOURCE_CELLS); /* impulse */ ATTRIB(Crylink, impulse, int, 6); -/* flags */ ATTRIB(Crylink, spawnflags, int, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH | WEP_FLAG_CANCLIMB | WEP_FLAG_NODUAL); +/* flags */ ATTRIB(Crylink, spawnflags, int, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH | WEP_FLAG_CANCLIMB); /* rating */ ATTRIB(Crylink, bot_pickupbasevalue, float, 6000); /* color */ ATTRIB(Crylink, wpcolor, vector, '1 0.5 1'); /* modelname */ ATTRIB(Crylink, mdl, string, "crylink"); -- 2.39.2