From c0698e55950f26c351aba66e8de0546691044a4d Mon Sep 17 00:00:00 2001 From: terencehill Date: Mon, 25 Mar 2013 19:01:33 +0100 Subject: [PATCH] This stuff is not needed --- qcsrc/client/hud.qh | 1 - qcsrc/common/constants.qh | 21 --------------------- 2 files changed, 22 deletions(-) diff --git a/qcsrc/client/hud.qh b/qcsrc/client/hud.qh index 30f93d498..c8c813e66 100644 --- a/qcsrc/client/hud.qh +++ b/qcsrc/client/hud.qh @@ -92,7 +92,6 @@ var string panel_bg_border_str; var float panel_bg_padding; var string panel_bg_padding_str; -.string panel_cvar; .void() panel_draw; float current_player; diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index 3ba59479d..ddfd11b2c 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -392,27 +392,6 @@ float WR_SWITCHABLE = 12; // (CSQC) impact effect float WR_PLAYERDEATH = 13; // (SVQC) does not need to do anything float WR_GONETHINK = 14; // (SVQC) logic to run every frame, also if no longer having the weapon as long as the switch away has not been performed -#ifdef MENUQC -float HUD_PANEL_WEAPONS = 0; -float HUD_PANEL_AMMO = 1; -float HUD_PANEL_POWERUPS = 2; -float HUD_PANEL_HEALTHARMOR = 3; -float HUD_PANEL_NOTIFY = 4; -float HUD_PANEL_TIMER = 5; -float HUD_PANEL_RADAR = 6; -float HUD_PANEL_SCORE = 7; -float HUD_PANEL_RACETIMER = 8; -float HUD_PANEL_VOTE = 9; -float HUD_PANEL_MODICONS = 10; -float HUD_PANEL_PRESSEDKEYS = 11; -float HUD_PANEL_CHAT = 12; -float HUD_PANEL_ENGINEINFO = 13; -float HUD_PANEL_INFOMESSAGES = 14; -float HUD_PANEL_PHYSICS = 15; -float HUD_PANEL_CENTERPRINT = 16; -float HUD_PANEL_NUM = 17; // always last panel id + 1, please increment when adding a new panel -#endif - #define SERVERFLAG_ALLOW_FULLBRIGHT 1 #define SERVERFLAG_TEAMPLAY 2 #define SERVERFLAG_PLAYERSTATS 4 -- 2.39.2