From bfc76a2369e5e93be49ec848c7eaeb5343dfe142 Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 29 Feb 2008 15:17:39 +0000 Subject: [PATCH] default gl_texturecompression_q3bspdeluxemaps to 0 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8163 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_textures.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gl_textures.c b/gl_textures.c index a9fbe8b6..2e2bd3d6 100644 --- a/gl_textures.c +++ b/gl_textures.c @@ -16,7 +16,7 @@ cvar_t gl_texturecompression_gloss = {CVAR_SAVE, "gl_texturecompression_gloss", cvar_t gl_texturecompression_glow = {CVAR_SAVE, "gl_texturecompression_glow", "1", "whether to compress glowmap (luma) textures"}; cvar_t gl_texturecompression_2d = {CVAR_SAVE, "gl_texturecompression_2d", "1", "whether to compress 2d (hud/menu) textures other than the font"}; cvar_t gl_texturecompression_q3bsplightmaps = {CVAR_SAVE, "gl_texturecompression_q3bsplightmaps", "1", "whether to compress lightmaps in q3bsp format levels"}; -cvar_t gl_texturecompression_q3bspdeluxemaps = {CVAR_SAVE, "gl_texturecompression_q3bspdeluxemaps", "1", "whether to compress deluxemaps in q3bsp format levels (only levels compiled with q3map2 -deluxe have these)"}; +cvar_t gl_texturecompression_q3bspdeluxemaps = {CVAR_SAVE, "gl_texturecompression_q3bspdeluxemaps", "0", "whether to compress deluxemaps in q3bsp format levels (only levels compiled with q3map2 -deluxe have these)"}; cvar_t gl_texturecompression_sky = {CVAR_SAVE, "gl_texturecompression_sky", "0", "whether to compress sky textures"}; cvar_t gl_texturecompression_lightcubemaps = {CVAR_SAVE, "gl_texturecompression_lightcubemaps", "1", "whether to compress light cubemaps (spotlights and other light projection images)"}; -- 2.39.2