From bfa6b0bb7228a27c5665c6ee392357991e53f2b5 Mon Sep 17 00:00:00 2001 From: MrBougo Date: Sat, 16 Mar 2013 01:08:00 +0000 Subject: [PATCH] (Commit created by redmine exporter script from page "Compiling_In_Windows" version 3) --- Compiling_In_Windows.textile | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Compiling_In_Windows.textile b/Compiling_In_Windows.textile index 0061fc5..f0eb73e 100644 --- a/Compiling_In_Windows.textile +++ b/Compiling_In_Windows.textile @@ -2,7 +2,9 @@ h1. Compiling In Windows {{>toc}} -This is an updated version of the outdated [[Outdated Compiling in Windows|Compiling in Windows]] page. There are no more automated tools in this version of the guide. +*This guide has been replaced by a shorter alternative.* This guide should still work, and get you a standalone MinGW/MSYS environment with access to msysgit. The new method only makes use of msysgit and is therefore easier and faster to set up. See the [[Repository Access#Windows]] page. + +This is an unofficial updated version of the outdated [[Outdated Compiling in Windows|Compiling in Windows]] page. There are no more automated tools in this version of the guide. You will need about 10 gigabytes of disk space to keep the sources (the uncompressed texture files are quite large and git keeps a backup copy, doubling the actual size of the sources). -- 2.39.2