From bf39df643d80faef22955a3f828654276d88a686 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 9 Nov 2019 15:37:46 +0000 Subject: [PATCH] Create Invincible Projectiles --- Invincible-Projectiles.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 Invincible-Projectiles.md diff --git a/Invincible-Projectiles.md b/Invincible-Projectiles.md new file mode 100644 index 0000000..c6da85d --- /dev/null +++ b/Invincible-Projectiles.md @@ -0,0 +1,14 @@ +Invincible Projectiles +====================== + +Overview +-------- +By default, some projectiles can take damage and even be destroyed by shooting them in mid-air, although this might be a little difficult to do. + +**Invincible Projectiles** is a mutator that makes projectiles immune to damage; they can no long + +The big exception are the mines from the [Weapons#Electro](Electro), those can still be destroyed by the Electro's combo shot. + +CVars +----- +This is enabled with the [CVar](CVars): `g_invincible_projectiles`. \ No newline at end of file -- 2.39.2