From bf3933ef3cbe0d8a30b4635c31370b73da499c26 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 4 May 2013 03:09:18 +1000 Subject: [PATCH] Disable hidden bot waypoint warnings, fixes singleplayer console clearing after some time on a map without waypoints --- qcsrc/server/bot/navigation.qc | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/qcsrc/server/bot/navigation.qc b/qcsrc/server/bot/navigation.qc index a5c60e393..95279d59f 100644 --- a/qcsrc/server/bot/navigation.qc +++ b/qcsrc/server/bot/navigation.qc @@ -790,7 +790,7 @@ void navigation_routerating(entity e, float f, float rangebias) e.nearestwaypoint = nwp; else { - dprint("FAILED to find a nearest waypoint to '", e.classname, "' #", etos(e), "\n"); + //dprint("FAILED to find a nearest waypoint to '", e.classname, "' #", etos(e), "\n"); if(e.flags & FL_ITEM) e.blacklisted = TRUE; @@ -802,7 +802,7 @@ void navigation_routerating(entity e, float f, float rangebias) if(e.blacklisted) { - dprint("The entity '", e.classname, "' is going to be excluded from path finding during this match\n"); + //dprint("The entity '", e.classname, "' is going to be excluded from path finding during this match\n"); return; } } @@ -996,7 +996,7 @@ void navigation_goalrating_end() { if not(self.aistatus & AI_STATUS_STUCK) { - dprint(self.netname, " cannot walk to any goal\n"); + //dprint(self.netname, " cannot walk to any goal\n"); self.aistatus |= AI_STATUS_STUCK; } @@ -1079,14 +1079,14 @@ void navigation_unstuck() { if (bot_waypoint_queue_bestgoal) { - dprint(self.netname, " stuck, reachable waypoint found, heading to it\n"); + //dprint(self.netname, " stuck, reachable waypoint found, heading to it\n"); navigation_routetogoal(bot_waypoint_queue_bestgoal, self.origin); self.bot_strategytime = time + autocvar_bot_ai_strategyinterval; self.aistatus &~= AI_STATUS_STUCK; } else { - dprint(self.netname, " stuck, cannot walk to any waypoint at all\n"); + //dprint(self.netname, " stuck, cannot walk to any waypoint at all\n"); } bot_waypoint_queue_owner = world; @@ -1098,7 +1098,7 @@ void navigation_unstuck() return; // build a new queue - dprint(self.netname, " stuck, scanning reachable waypoints within ", ftos(search_radius)," qu\n"); + //dprint(self.netname, " stuck, scanning reachable waypoints within ", ftos(search_radius)," qu\n"); entity head, first; @@ -1126,7 +1126,7 @@ void navigation_unstuck() bot_waypoint_queue_goal = first; else { - dprint(self.netname, " stuck, cannot walk to any waypoint at all\n"); + //dprint(self.netname, " stuck, cannot walk to any waypoint at all\n"); bot_waypoint_queue_owner = world; } } -- 2.39.2