From bf1dd8f580876f0d41b26ed0a5d12228c3d3b788 Mon Sep 17 00:00:00 2001 From: terencehill Date: Sun, 26 Jan 2014 00:26:33 +0100 Subject: [PATCH] Make declarations of g_ca_point_limit and g_ca_point_leadlimit consistent with the other analogous cvars --- gamemodes.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gamemodes.cfg b/gamemodes.cfg index a44b83ad5..84e0e21b4 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -145,8 +145,8 @@ set g_assault 0 "Assault: attack the enemy base as fast as you can, then defend // clan arena // ============ set g_ca 0 "Clan Arena: Played in rounds, once you're dead you're out! The team with survivors wins the round." -set g_ca_point_limit 10 "point limit 10 is standard for clan arena" -set g_ca_point_leadlimit 0 +seta g_ca_point_limit -1 "Clan Arena point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" +seta g_ca_point_leadlimit -1 "Clan Arena point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" set g_ca_spectate_enemies 0 "Allow spectating enemy player by dead player during clan arena games." set g_ca_warmup 10 "how long the players will have time to run around the map before the round starts" set g_ca_damage2score_multiplier 0.01 -- 2.39.2