From be4b364c5f9bcc722170b51bb802477288aea913 Mon Sep 17 00:00:00 2001 From: Mario Date: Fri, 18 Mar 2016 12:51:56 +1000 Subject: [PATCH] Silence a warning when countdown number is higher than the available announcements --- qcsrc/client/announcer.qc | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/announcer.qc b/qcsrc/client/announcer.qc index 12d07d150..016c87f32 100644 --- a/qcsrc/client/announcer.qc +++ b/qcsrc/client/announcer.qc @@ -51,12 +51,16 @@ void Announcer_Countdown() if(roundstarttime == starttime) { Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_ROUNDSTART, countdown_rounded); - Local_Notification(MSG_ANNCE, Announcer_PickNumber(CNT_ROUNDSTART, countdown_rounded)); + Notification annce_num = Announcer_PickNumber(CNT_ROUNDSTART, countdown_rounded); + if(annce_num != NULL) + Local_Notification(MSG_ANNCE, annce_num); } else { Local_Notification(MSG_CENTER, CENTER_COUNTDOWN_GAMESTART, countdown_rounded); - Local_Notification(MSG_ANNCE, Announcer_PickNumber(CNT_GAMESTART, countdown_rounded)); + Notification annce_num = Announcer_PickNumber(CNT_GAMESTART, countdown_rounded); + if(annce_num != NULL) + Local_Notification(MSG_ANNCE, Announcer_PickNumber(CNT_GAMESTART, countdown_rounded)); } this.nextthink = (starttime - (countdown - 1)); -- 2.39.2