From be424a9490e78d08f94292b11f7cd0d5b816212a Mon Sep 17 00:00:00 2001 From: Mircea Kitsune Date: Thu, 24 Jun 2010 20:11:27 +0300 Subject: [PATCH] Fix a comment --- qcsrc/client/View.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/client/View.qc b/qcsrc/client/View.qc index 18ec96598..eb5d9a478 100644 --- a/qcsrc/client/View.qc +++ b/qcsrc/client/View.qc @@ -555,7 +555,7 @@ void CSQC_UpdateView(float w, float h) // Draw the aiming reticle for weapons that use it // reticle_type is changed to the item we are zooming / aiming with, to decide which reticle to use // It must be a persisted float for fading out to work properly (you let go of the zoom button for the - // view to go back to normal, so reticle_type would become 0 as we fade out and use that image instead) + // view to go back to normal, so reticle_type would become 0 as we fade out) if(spectatee_status || getstati(STAT_HEALTH) <= 0) reticle_type = 0; // prevent reticle from showing during the respawn zoom effect or for spectators else if(button_zoom) -- 2.39.2