From bdf21080ff2db3ff0c4d14c774f0b4d0f147b720 Mon Sep 17 00:00:00 2001 From: cloudwalk Date: Sun, 26 Jul 2020 16:00:11 +0000 Subject: [PATCH] cl_screen: Fix logic error preventing unpause if jumping to local MP from SP git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@12878 d7cf8633-e32d-0410-b094-e92efae38249 --- cl_screen.c | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/cl_screen.c b/cl_screen.c index fd4976b6..eb2c1031 100644 --- a/cl_screen.c +++ b/cl_screen.c @@ -2260,14 +2260,11 @@ static void SCR_DrawScreen (void) if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value && !scr_loading) Con_DrawNotify (); // only draw notify in game - if(cl.islocalgame) - { - if (key_dest != key_game || key_consoleactive) - host.paused = true; - else - host.paused = false; - } - + if (cl.islocalgame && key_dest != key_game || key_consoleactive) + host.paused = true; + else + host.paused = false; + if (cls.signon == SIGNONS) { SCR_DrawNet (); -- 2.39.2