From bd603e65da87cccff92f3c13c1c18f58c4a4eb10 Mon Sep 17 00:00:00 2001 From: Mirio Date: Mon, 5 Aug 2019 20:59:39 +0200 Subject: [PATCH] Improve messages --- maps/tutorial_level1.map | 30 +++++++++++++++--------------- maps/tutorial_level1.mapinfo | 2 +- maps/tutorial_level2.map | 32 ++++++++++++++++---------------- maps/tutorial_level2.mapinfo | 2 +- 4 files changed, 33 insertions(+), 33 deletions(-) diff --git a/maps/tutorial_level1.map b/maps/tutorial_level1.map index cbed5e66..ab4b2d58 100644 --- a/maps/tutorial_level1.map +++ b/maps/tutorial_level1.map @@ -7183,7 +7183,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Crouch to walk below the obstacle." +"message" "^7Press ^2Crouch ^7to get past the obstacle." "wait" "5" { brushDef @@ -7200,7 +7200,7 @@ brushDef { "classname" "trigger_multiple" "wait" "5" -"message" "Welcome to Xonotic!\nThis tutorial will guide you through basic techniques.\nWalk to the teleporter to begin!" +"message" "^7Welcome to ^2Xonotic^7!\nThis tutorial will guide you through basic techniques.\nWalk to the teleporter to begin!" { brushDef { @@ -7215,7 +7215,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Jump above the gap." +"message" "^2Jump ^7across the gap." "wait" "5" { brushDef @@ -7320,7 +7320,7 @@ brushDef { "classname" "func_door" "targetname" "door_basic_sprint" -"message" "too slow" +"message" "^7Too ^1slow^7!" "angle" "-1" "speed" "500" { @@ -7353,7 +7353,7 @@ brushDef { "classname" "trigger_once" "sounds" "2" -"message" "well done" +"message" "^2Well done^7!" { brushDef { @@ -7499,7 +7499,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Bunnyhop to reach the door before it closes." +"message" "^7Keep holding ^2Jump ^7('^1Bunny hopping^7') to reach the door before it closes." "wait" "5" { brushDef @@ -9438,7 +9438,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Reach the exit before the turret kills you, pick up health & armor items on the way!" +"message" "^7Reach the exit before the ^1turret^7 kills you, pick up ^1health ^7& ^2armor ^7items on the way!" "wait" "5" "target" "checkpoint_exit_room" { @@ -9478,7 +9478,7 @@ brushDef { "classname" "trigger_once" "target" "target_end_level" -"message" "Congratulations! You completed this level!" +"message" "^2Congratulations^7! You have completed this level!" { brushDef { @@ -9510,7 +9510,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Shoot at your feet with the blaster to jump high." +"message" "^2Shoot ^7at your feet with the ^2Blaster^7 to jump high." "target" "checkpoint_blaster_jump" "wait" "5" { @@ -9527,7 +9527,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Shooting range: test out some weapons." +"message" "^7Shooting range: test out some ^2weapon^7." "wait" "5" "target" "checkpoint_shooting_range" { @@ -9571,7 +9571,7 @@ brushDef { "classname" "trigger_once" "sounds" "2" -"message" "well done" +"message" "^2Well done^7!" { brushDef { @@ -9587,7 +9587,7 @@ brushDef { "classname" "trigger_once" "sounds" "2" -"message" "well done" +"message" "^2Well done^7!" { brushDef { @@ -9701,7 +9701,7 @@ brushDef "target" "door_shotgun_practice" "targetname" "counter_weapon_shotgun" "count" "2" -"message" "well done" +"message" "^2Well done^7!" { brushDef { @@ -9716,7 +9716,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Shoot the buttons with the shotgun" +"message" "^2Shoot^7 the buttons with the ^2Shotgun^7!" "wait" "5" { brushDef @@ -9743,7 +9743,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Slap the red structure with the shotgun secondary to clear the way." +"message" "^2Slap ^7the red structure with the ^2Shotgun secondary ^7to clear the way." "wait" "5" { brushDef diff --git a/maps/tutorial_level1.mapinfo b/maps/tutorial_level1.mapinfo index 16b70ed3..efcfe1f4 100644 --- a/maps/tutorial_level1.mapinfo +++ b/maps/tutorial_level1.mapinfo @@ -1,6 +1,6 @@ title Basic tutorial description Tutorial Level 1 -author Freddy SpiKe +author Freddy, SpiKe cdtrack 4 has turrets gametype dm diff --git a/maps/tutorial_level2.map b/maps/tutorial_level2.map index d85bb558..5a36ef8b 100644 --- a/maps/tutorial_level2.map +++ b/maps/tutorial_level2.map @@ -17659,7 +17659,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Welcome to the second level of the tutorial!" +"message" "Welcome to the ^2second level ^7of the tutorial!" "wait" "5" { brushDef @@ -17675,7 +17675,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "A bit harder now." +"message" "^7A bit harder now." "wait" "5" { brushDef @@ -17691,7 +17691,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Use the ramp to get to the higher position." +"message" "^7Use the ^2ramp ^7to get to the higher position." "wait" "5" { brushDef @@ -17726,7 +17726,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Use the ramp to jump over the pit." +"message" "^7Use the ^2ramp ^7to jump across the pit." "wait" "5" { brushDef @@ -17829,7 +17829,7 @@ brushDef { "classname" "func_door" "targetname" "door_blaster" -"message" "too slow" +"message" "^7Too ^1slow^7!" "angle" "-1" "speed" "500" "wait" "2.5" @@ -17871,7 +17871,7 @@ brushDef { "classname" "trigger_once" "sounds" "2" -"message" "well done" +"message" "^2Well done^7!" { brushDef { @@ -18065,7 +18065,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Use the blaster to accelerate through the corridor." +"message" "^7Use the ^2Blaster ^7to accelerate through the corridor." "wait" "5" "target" "checkpoint_wall_blastering" { @@ -18082,7 +18082,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Turn in the air to reach the teleporter." +"message" "^7Turn in the air to reach the teleporter." "wait" "5" { brushDef @@ -18099,7 +18099,7 @@ brushDef { "classname" "func_door" "targetname" "door_crylink" -"message" "too slow" +"message" "^7Too ^1slow^7!" "angle" "-1" "speed" "500" { @@ -18140,7 +18140,7 @@ brushDef { "classname" "trigger_once" "sounds" "2" -"message" "well done" +"message" "^2Well done^7!" { brushDef { @@ -18382,7 +18382,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Use crylink secondary fire to accelerate really fast." +"message" "Use ^2Crylink secondary fire ^7to accelerate really fast." "wait" "5" "target" "checkpoint_crylink_boost" { @@ -18587,7 +18587,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Shoot the button with an electro combo." +"message" "^7Shoot the button with an ^2Electro combo^7." "wait" "5" "target" "checkpoint_weapon_electro" { @@ -19184,7 +19184,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Hit the targets with the rockets, curve them if necessary." +"message" "^7Hit the targets with the ^2Devastator^7, curve the rockets if necessary." "wait" "5" "target" "checkpoint_weapon_devastator" { @@ -19205,7 +19205,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Shoot all the targets." +"message" "^2Shoot ^7all the targets." "wait" "5" "target" "checkpoint_weapon_mortar" { @@ -19274,7 +19274,7 @@ brushDef } { "classname" "trigger_multiple" -"message" "Splash damage travels through walls." +"message" "^2Splash damage ^7travels through walls." "wait" "5" "target" "checkpoint_splashdamage" { @@ -19404,7 +19404,7 @@ brushDef { "classname" "trigger_multiple" "targetname" "msg_dooropened" -"message" "Door open" +"message" "^7Door open" { brushDef { diff --git a/maps/tutorial_level2.mapinfo b/maps/tutorial_level2.mapinfo index a3a9672c..0338c7f0 100644 --- a/maps/tutorial_level2.mapinfo +++ b/maps/tutorial_level2.mapinfo @@ -1,6 +1,6 @@ title Intermediate tutorial description Tutorial Level 2 -author Freddy SpiKe +author Freddy, SpiKe cdtrack 4 gametype dm hidden -- 2.39.2