From bd1c487b7b243df71ea59a999d8952fab2303717 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 11 Jan 2017 01:11:09 +1000 Subject: [PATCH] Fix it properly --- gamemodes.cfg | 4 ++-- qcsrc/common/mapinfo.qc | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/gamemodes.cfg b/gamemodes.cfg index 53a1583ef..9c70adca3 100644 --- a/gamemodes.cfg +++ b/gamemodes.cfg @@ -2,8 +2,8 @@ // Master config for core game modes // =================================== -// global gametype setting (1 = deathmatch) -set gamecfg 1 +// global gametype setting (0 = deathmatch) +set gamecfg 0 // say aliases alias asay_ctf_flagcarrier "say_team flag carrier at %y" diff --git a/qcsrc/common/mapinfo.qc b/qcsrc/common/mapinfo.qc index d1b7ce16f..2af3d9082 100644 --- a/qcsrc/common/mapinfo.qc +++ b/qcsrc/common/mapinfo.qc @@ -1146,7 +1146,7 @@ int MapInfo_CurrentFeatures() Gametype MapInfo_CurrentGametype() { - Gametype prev = Gametypes_from(cvar("gamecfg") - 1); + Gametype prev = Gametypes_from(cvar("gamecfg")); FOREACH(Gametypes, cvar(it.netname) && it != prev, return it); return prev ? prev : MAPINFO_TYPE_DEATHMATCH; } @@ -1230,7 +1230,7 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags) void MapInfo_LoadMapSettings_SaveGameType(Gametype t) { MapInfo_SwitchGameType(t); - cvar_set("gamecfg", ftos(t.m_id + 1)); + cvar_set("gamecfg", ftos(t.m_id)); MapInfo_LoadedGametype = t; } -- 2.39.2