From bd0ebbcd4d1f410e259905c6fd72fa221ebfaeb0 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Wed, 27 Oct 2010 15:18:23 +0200 Subject: [PATCH] some warning fixes --- qcsrc/client/hud.qc | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 7ce1a202d..735c5d692 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -1014,6 +1014,8 @@ void HUD_Panel_Arrow_Action(float nPrimary) float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) { + string s; + if(!autocvar__hud_configure) return false; @@ -1111,7 +1113,6 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) panel_size_backup = panel_size; highlightedPanel_backup = highlightedPanel_prev; - string s; s = strcat(ftos(tmp_size_x/vid_conwidth), " ", ftos(tmp_size_y/vid_conheight)); cvar_set(strcat("hud_panel_", panel_name, "_size"), s); } @@ -1123,7 +1124,6 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary) if (highlightedPanel_backup != -1) { HUD_Panel_GetName(highlightedPanel_backup) - string s; s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight)); cvar_set(strcat("hud_panel_", panel_name, "_pos"), s); s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight)); @@ -1494,6 +1494,8 @@ float GetAmmoTypeForWep(float i) void HUD_Weapons(void) { + float f; + if(!autocvar_hud_panel_weapons && !autocvar__hud_configure) return; @@ -1521,7 +1523,7 @@ void HUD_Weapons(void) if (timeout && time >= weapontime + timeout && !autocvar__hud_configure) { - float f = (time - (weapontime + timeout)) / timeout_effect_length; + f = (time - (weapontime + timeout)) / timeout_effect_length; if (cvar("hud_panel_weapons_timeout_effect")) { panel_bg_alpha *= (1 - f); @@ -1553,7 +1555,7 @@ void HUD_Weapons(void) } else if (timeout && time < weaponprevtime + timein_effect_length && !autocvar__hud_configure) { - float f = (time - weaponprevtime) / timein_effect_length; + f = (time - weaponprevtime) / timein_effect_length; if (cvar("hud_panel_weapons_timeout_effect")) { panel_bg_alpha *= (f); @@ -5037,7 +5039,7 @@ void HUD_Main (void) // draw chat panel on top if it is maximized if(autocvar__con_chat_maximized) - HUD_DrawPanel(HUD_PANEL_CHAT); + HUD_Chat(); // HUD_DrawPanel(HUD_PANEL_CHAT); // TODO hud_'ify these if (cvar("cl_showspeed")) -- 2.39.2