From bab56d7d6ce71a4e0bb167b7cee5dc67329d8485 Mon Sep 17 00:00:00 2001 From: Lyberta Date: Sat, 3 Jun 2017 18:37:18 +0300 Subject: [PATCH] Survival: Balance bugfix. --- qcsrc/server/mutators/mutator/gamemode_survival.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/server/mutators/mutator/gamemode_survival.qc b/qcsrc/server/mutators/mutator/gamemode_survival.qc index 0bee67d8c..c55568a54 100644 --- a/qcsrc/server/mutators/mutator/gamemode_survival.qc +++ b/qcsrc/server/mutators/mutator/gamemode_survival.qc @@ -437,7 +437,7 @@ bool Surv_AddPlayerToTeam(entity player, int teamnum) LOG_TRACE("Removing bot"); // Remove bot to make space for human. entity bot = NULL; - float score = -999; + float score = 999; FOREACH_CLIENT(IS_BOT_CLIENT(it), { if ((it.team == surv_attackerteam) && (it.surv_role == @@ -498,7 +498,7 @@ bool Surv_AddPlayerToTeam(entity player, int teamnum) LOG_TRACE("Removing bot"); // Remove bot to make space for human. entity bot = NULL; - float score = -999; + float score = 999; FOREACH_CLIENT(IS_BOT_CLIENT(it), { if (!IS_DEAD(it) && (it.team == surv_defenderteam)) -- 2.39.5