From b99ef4e8c29dfc69eb2fd98f12802f8616f1dcd5 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Sun, 4 Dec 2011 16:17:06 +0100 Subject: [PATCH] fix weird projectile angles on impact --- qcsrc/client/projectile.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/client/projectile.qc b/qcsrc/client/projectile.qc index e17d7ba3d..e8274c8cd 100644 --- a/qcsrc/client/projectile.qc +++ b/qcsrc/client/projectile.qc @@ -75,7 +75,7 @@ void Projectile_Draw() Movetype_Physics_MatchServer(autocvar_cl_projectiles_sloppy); if(!(self.move_flags & FL_ONGROUND)) if(self.velocity != '0 0 0') - self.angles = vectoangles(self.velocity); + self.move_angles = self.angles = vectoangles(self.velocity); } else { -- 2.39.2