From b9961abee9904e89e1bd80aa93e49e5015d2f010 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 18 Oct 2016 00:01:29 +1000 Subject: [PATCH] Fix minor redundancy in nexball dphitcontentsmask --- qcsrc/common/gamemodes/gamemode/nexball/nexball.qc | 3 --- 1 file changed, 3 deletions(-) diff --git a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qc b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qc index c9cfb00f6..d67ce5ff0 100644 --- a/qcsrc/common/gamemodes/gamemode/nexball/nexball.qc +++ b/qcsrc/common/gamemodes/gamemode/nexball/nexball.qc @@ -554,10 +554,7 @@ void SpawnBall(entity this) set_movetype(this, MOVETYPE_FLY); if(autocvar_g_nexball_playerclip_collisions) - { this.dphitcontentsmask = DPCONTENTS_BODY | DPCONTENTS_SOLID | DPCONTENTS_PLAYERCLIP; - this.dphitcontentsmask |= DPCONTENTS_PLAYERCLIP; - } if(!autocvar_g_nexball_sound_bounce) this.noise = ""; -- 2.39.2