From b8010438ca85aeb081045aaa0cf494b98457b0b0 Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Fri, 28 Oct 2016 20:40:01 +0200 Subject: [PATCH] remove redundant test --- .../mutator/spawn_near_teammate/sv_spawn_near_teammate.qc | 1 - 1 file changed, 1 deletion(-) diff --git a/qcsrc/common/mutators/mutator/spawn_near_teammate/sv_spawn_near_teammate.qc b/qcsrc/common/mutators/mutator/spawn_near_teammate/sv_spawn_near_teammate.qc index d58ef38a9..011a51d04 100644 --- a/qcsrc/common/mutators/mutator/spawn_near_teammate/sv_spawn_near_teammate.qc +++ b/qcsrc/common/mutators/mutator/spawn_near_teammate/sv_spawn_near_teammate.qc @@ -92,7 +92,6 @@ MUTATOR_HOOKFUNCTION(spawn_near_teammate, PlayerSpawn) if (time < it.msnt_timer) continue; if (time < it.spawnshieldtime) continue; if (forbidWeaponUse(it)) continue; - if (STAT(FROZEN, it)) continue; if (it == player) continue; vector horiz_vel = vec2(it.velocity); -- 2.39.2