From b7a4f88773aa062a2e84d7eba1323e6369e030d4 Mon Sep 17 00:00:00 2001 From: Jakob MG Date: Sun, 18 Sep 2011 21:33:51 +0200 Subject: [PATCH] Skill based bot damage? No thanks. --- qcsrc/server/g_damage.qc | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 40887ad93..994ee260b 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -543,12 +543,15 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, float } else { + /* + skill based bot damage? gtfo. (tZork) if (targ.classname == "player") if (attacker.classname == "player") if (!targ.isbot) if (attacker.isbot) damage = damage * bound(0.1, (skill + 5) * 0.1, 1); - + */ + // nullify damage if teamplay is on if(deathtype != DEATH_TELEFRAG) if(attacker.classname == "player") -- 2.39.2