From b677a7c0f83f029472e6787a09d3821b855a5d12 Mon Sep 17 00:00:00 2001 From: Mario Date: Sun, 30 Aug 2015 01:14:40 +1000 Subject: [PATCH] Actually fix nades --- qcsrc/client/weapons/projectile.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/client/weapons/projectile.qc b/qcsrc/client/weapons/projectile.qc index c85347dff..7f8a08f00 100644 --- a/qcsrc/client/weapons/projectile.qc +++ b/qcsrc/client/weapons/projectile.qc @@ -323,7 +323,7 @@ void Ent_Projectile() if (Nade_FromProjectile(self.cnt) != NADE_TYPE_NULL) { - setmodel(self, W_Model("v_ok_grenade")); + setmodel(self, W_Model("v_ok_grenade.md3")); self.traileffect = _particleeffectnum(Nade_TrailEffect(self.cnt, self.team)); break; } -- 2.39.2