From b60eee2141fab95ddb368f34945af46892162d47 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 13 Jan 2020 00:19:28 +1000 Subject: [PATCH] Make crosshair_chase_playeralpha a cvar --- qcsrc/client/autocvars.qh | 2 +- qcsrc/client/view.qc | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index 5793cd5a7..1ed785f9f 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -151,7 +151,7 @@ float autocvar_crosshair_ring_reload_alpha; float autocvar_crosshair_ring_reload_size; float autocvar_crosshair_size; bool autocvar_crosshair_chase = true; -float crosshair_chase_playeralpha = 0.25; +float autocvar_crosshair_chase_playeralpha = 0.25; int autocvar_ekg; float autocvar_fov; bool autocvar_hud_cursormode = true; diff --git a/qcsrc/client/view.qc b/qcsrc/client/view.qc index a2876e5f7..22618d643 100644 --- a/qcsrc/client/view.qc +++ b/qcsrc/client/view.qc @@ -1120,12 +1120,12 @@ void HUD_Crosshair(entity this) else if(autocvar_chase_active > 0 && autocvar_crosshair_chase) { vector player_org = ((csqcplayer) ? csqcplayer.origin + csqcplayer.view_ofs : view_origin); - if(csqcplayer && crosshair_chase_playeralpha && crosshair_chase_playeralpha < 1) + if(csqcplayer && autocvar_crosshair_chase_playeralpha && autocvar_crosshair_chase_playeralpha < 1) { traceline(view_origin, view_origin + max_shot_distance * view_forward, MOVE_NORMAL, NULL); float myalpha = (!csqcplayer.m_alpha) ? 1 : csqcplayer.m_alpha; if(trace_ent == csqcplayer && STAT(HEALTH) > 0) - csqcplayer.alpha = min(crosshair_chase_playeralpha, myalpha); + csqcplayer.alpha = min(autocvar_crosshair_chase_playeralpha, myalpha); else csqcplayer.alpha = csqcplayer.m_alpha; } -- 2.39.2