From b4de751df6488fad550bb1110d075a24f307171d Mon Sep 17 00:00:00 2001 From: terencehill Date: Fri, 30 Jan 2015 15:06:46 +0100 Subject: [PATCH] Adjust indentation --- qcsrc/client/hud.qc | 152 ++++++++++++++++++++++---------------------- 1 file changed, 76 insertions(+), 76 deletions(-) diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 70defa1a9..9ca4504a5 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -5048,87 +5048,87 @@ void HUD_QuickMenu_Default(string target_submenu) if(target_submenu != "") QuickMenu_Buffer_Size = QUICKMENU_BUFFER_MAXENTRIES; // forbids load of next entries until target_submenu -QUICKMENU_SMENU(CTX(_("QMCMD^Chat")), "Chat") - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^nice one")), "say %s", ":-) / nice one", CTX(_("QMCMD^:-) / nice one"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^good game")), "say %s", "good game", CTX(_("QMCMD^good game"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^hi / good luck")), "say %s", "hi / good luck and have fun", CTX(_("QMCMD^hi / good luck and have fun"))) -QUICKMENU_SMENU(CTX(_("QMCMD^Chat")), "Chat") + QUICKMENU_SMENU(CTX(_("QMCMD^Chat")), "Chat") + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^nice one")), "say %s", ":-) / nice one", CTX(_("QMCMD^:-) / nice one"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^good game")), "say %s", "good game", CTX(_("QMCMD^good game"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^hi / good luck")), "say %s", "hi / good luck and have fun", CTX(_("QMCMD^hi / good luck and have fun"))) + QUICKMENU_SMENU(CTX(_("QMCMD^Chat")), "Chat") -if(teamplay) -{ -QUICKMENU_SMENU(CTX(_("QMCMD^Team chat")), "Team chat") - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^quad soon")), "say_team %s", "quad soon", CTX(_("QMCMD^quad soon"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^free item, icon")), "say_team %s; g_waypointsprite_team_here_p", "free item %x^7 (l:%y^7)", CTX(_("QMCMD^free item %x^7 (l:%y^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^took item, icon")), "say_team %s; g_waypointsprite_team_here", "took item (l:%l^7)", CTX(_("QMCMD^took item (l:%l^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^negative")), "say_team %s", "negative", CTX(_("QMCMD^negative"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^positive")), "say_team %s", "positive", CTX(_("QMCMD^positive"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^need help, icon")), "say_team %s; g_waypointsprite_team_helpme; cmd voice needhelp", "need help (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^need help (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^enemy seen, icon")), "say_team %s; g_waypointsprite_team_danger_p; cmd voice incoming", "enemy seen (l:%y^7)", CTX(_("QMCMD^enemy seen (l:%y^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^flag seen, icon")), "say_team %s; g_waypointsprite_team_here_p; cmd voice seenflag", "flag seen (l:%y^7)", CTX(_("QMCMD^flag seen (l:%y^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^defending, icon")), "say_team %s; g_waypointsprite_team_here", "defending (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^defending (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^roaming, icon")), "say_team %s; g_waypointsprite_team_here", "roaming (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^roaming (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^attacking, icon")), "say_team %s; g_waypointsprite_team_here", "attacking (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^attacking (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^killed flag, icon")), "say_team %s; g_waypointsprite_team_here_p", "killed flagcarrier (l:%y^7)", CTX(_("QMCMD^killed flagcarrier (l:%y^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^dropped flag, icon")), "say_team %s; g_waypointsprite_team_here_d", "dropped flag (l:%d^7)", CTX(_("QMCMD^dropped flag (l:%d^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^drop gun, icon")), "say_team %s; g_waypointsprite_team_here; wait; dropweapon", "dropped gun %w^7 (l:%l^7)", CTX(_("QMCMD^dropped gun %w^7 (l:%l^7)"))) - QUICKMENU_ENTRY_TC(CTX(_("QMCMD^drop flag/key, icon")), "say_team %s; g_waypointsprite_team_here; wait; +use", "dropped flag/key %w^7 (l:%l^7)", CTX(_("QMCMD^dropped flag/key %w^7 (l:%l^7)"))) -QUICKMENU_SMENU(CTX(_("QMCMD^Team chat")), "Team chat") -} -QUICKMENU_SMENU(CTX(_("QMCMD^Send private message to")), "Send private message to") - HUD_Quickmenu_PlayerListEntries("commandmode tell \"%s\"", FALSE); -QUICKMENU_SMENU(CTX(_("QMCMD^Send private message to")), "Send private message to") - - -QUICKMENU_SMENU(CTX(_("QMCMD^Settings")), "Settings") - QUICKMENU_SMENU(CTX(_("QMCMD^View/HUD settings")), "View/HUD settings") - QUICKMENU_ENTRY(CTX(_("QMCMD^1st/3rd person view")), "toggle chase_active") - QUICKMENU_ENTRY(CTX(_("QMCMD^Player models like mine on/off")), "toggle cl_forceplayermodels") - QUICKMENU_ENTRY(CTX(_("QMCMD^Names above players on/off")), "toggle hud_shownames") - QUICKMENU_ENTRY(CTX(_("QMCMD^Crosshair per weapon on/off")), "toggle crosshair_per_weapon") - QUICKMENU_ENTRY(CTX(_("QMCMD^FPS on/off")), "toggle hud_panel_engineinfo") - QUICKMENU_ENTRY(CTX(_("QMCMD^Net graph on/off")), "toggle shownetgraph") - QUICKMENU_SMENU(CTX(_("QMCMD^View/HUD settings")), "View/HUD settings") - - QUICKMENU_SMENU(CTX(_("QMCMD^Sound settings")), "Sound settings") - QUICKMENU_ENTRY(CTX(_("QMCMD^Hit sound on/off")), "toggle cl_hitsound") - QUICKMENU_ENTRY(CTX(_("QMCMD^Chat sound on/off")), "toggle cl_chatsound") - QUICKMENU_SMENU(CTX(_("QMCMD^Sound settings")), "Sound settings") - - if(spectatee_status > 0) + if(teamplay) { - QUICKMENU_SMENU(CTX(_("QMCMD^Spectator camera")), "Spectator camera") - QUICKMENU_ENTRY(CTX(_("QMCMD^1st person")), "chase_active 0; -use") - QUICKMENU_ENTRY(CTX(_("QMCMD^3rd person around player")), "chase_active 1; +use") - QUICKMENU_ENTRY(CTX(_("QMCMD^3rd person behind")), "chase_active 1; -use") - QUICKMENU_SMENU(CTX(_("QMCMD^Spectator camera")), "Spectator camera") - } + QUICKMENU_SMENU(CTX(_("QMCMD^Team chat")), "Team chat") + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^quad soon")), "say_team %s", "quad soon", CTX(_("QMCMD^quad soon"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^free item, icon")), "say_team %s; g_waypointsprite_team_here_p", "free item %x^7 (l:%y^7)", CTX(_("QMCMD^free item %x^7 (l:%y^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^took item, icon")), "say_team %s; g_waypointsprite_team_here", "took item (l:%l^7)", CTX(_("QMCMD^took item (l:%l^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^negative")), "say_team %s", "negative", CTX(_("QMCMD^negative"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^positive")), "say_team %s", "positive", CTX(_("QMCMD^positive"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^need help, icon")), "say_team %s; g_waypointsprite_team_helpme; cmd voice needhelp", "need help (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^need help (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^enemy seen, icon")), "say_team %s; g_waypointsprite_team_danger_p; cmd voice incoming", "enemy seen (l:%y^7)", CTX(_("QMCMD^enemy seen (l:%y^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^flag seen, icon")), "say_team %s; g_waypointsprite_team_here_p; cmd voice seenflag", "flag seen (l:%y^7)", CTX(_("QMCMD^flag seen (l:%y^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^defending, icon")), "say_team %s; g_waypointsprite_team_here", "defending (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^defending (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^roaming, icon")), "say_team %s; g_waypointsprite_team_here", "roaming (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^roaming (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^attacking, icon")), "say_team %s; g_waypointsprite_team_here", "attacking (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)", CTX(_("QMCMD^attacking (l:%l^7) (h:%h^7 a:%a^7 w:%w^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^killed flag, icon")), "say_team %s; g_waypointsprite_team_here_p", "killed flagcarrier (l:%y^7)", CTX(_("QMCMD^killed flagcarrier (l:%y^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^dropped flag, icon")), "say_team %s; g_waypointsprite_team_here_d", "dropped flag (l:%d^7)", CTX(_("QMCMD^dropped flag (l:%d^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^drop gun, icon")), "say_team %s; g_waypointsprite_team_here; wait; dropweapon", "dropped gun %w^7 (l:%l^7)", CTX(_("QMCMD^dropped gun %w^7 (l:%l^7)"))) + QUICKMENU_ENTRY_TC(CTX(_("QMCMD^drop flag/key, icon")), "say_team %s; g_waypointsprite_team_here; wait; +use", "dropped flag/key %w^7 (l:%l^7)", CTX(_("QMCMD^dropped flag/key %w^7 (l:%l^7)"))) + QUICKMENU_SMENU(CTX(_("QMCMD^Team chat")), "Team chat") + } + + QUICKMENU_SMENU(CTX(_("QMCMD^Send private message to")), "Send private message to") + HUD_Quickmenu_PlayerListEntries("commandmode tell \"%s\"", FALSE); + QUICKMENU_SMENU(CTX(_("QMCMD^Send private message to")), "Send private message to") + + QUICKMENU_SMENU(CTX(_("QMCMD^Settings")), "Settings") + QUICKMENU_SMENU(CTX(_("QMCMD^View/HUD settings")), "View/HUD settings") + QUICKMENU_ENTRY(CTX(_("QMCMD^1st/3rd person view")), "toggle chase_active") + QUICKMENU_ENTRY(CTX(_("QMCMD^Player models like mine on/off")), "toggle cl_forceplayermodels") + QUICKMENU_ENTRY(CTX(_("QMCMD^Names above players on/off")), "toggle hud_shownames") + QUICKMENU_ENTRY(CTX(_("QMCMD^Crosshair per weapon on/off")), "toggle crosshair_per_weapon") + QUICKMENU_ENTRY(CTX(_("QMCMD^FPS on/off")), "toggle hud_panel_engineinfo") + QUICKMENU_ENTRY(CTX(_("QMCMD^Net graph on/off")), "toggle shownetgraph") + QUICKMENU_SMENU(CTX(_("QMCMD^View/HUD settings")), "View/HUD settings") + + QUICKMENU_SMENU(CTX(_("QMCMD^Sound settings")), "Sound settings") + QUICKMENU_ENTRY(CTX(_("QMCMD^Hit sound on/off")), "toggle cl_hitsound") + QUICKMENU_ENTRY(CTX(_("QMCMD^Chat sound on/off")), "toggle cl_chatsound") + QUICKMENU_SMENU(CTX(_("QMCMD^Sound settings")), "Sound settings") + + if(spectatee_status > 0) + { + QUICKMENU_SMENU(CTX(_("QMCMD^Spectator camera")), "Spectator camera") + QUICKMENU_ENTRY(CTX(_("QMCMD^1st person")), "chase_active 0; -use") + QUICKMENU_ENTRY(CTX(_("QMCMD^3rd person around player")), "chase_active 1; +use") + QUICKMENU_ENTRY(CTX(_("QMCMD^3rd person behind")), "chase_active 1; -use") + QUICKMENU_SMENU(CTX(_("QMCMD^Spectator camera")), "Spectator camera") + } - if(spectatee_status == -1) - { - QUICKMENU_SMENU(CTX(_("QMCMD^Observer camera")), "Observer camera") - QUICKMENU_ENTRY(CTX(_("QMCMD^Increase speed")), "weapnext") - QUICKMENU_ENTRY(CTX(_("QMCMD^Decrease speed")), "weapprev") - QUICKMENU_ENTRY(CTX(_("QMCMD^Wall collision off")), "+use") - QUICKMENU_ENTRY(CTX(_("QMCMD^Wall collision on")), "-use") - QUICKMENU_SMENU(CTX(_("QMCMD^Observer camera")), "Observer camera") - } + if(spectatee_status == -1) + { + QUICKMENU_SMENU(CTX(_("QMCMD^Observer camera")), "Observer camera") + QUICKMENU_ENTRY(CTX(_("QMCMD^Increase speed")), "weapnext") + QUICKMENU_ENTRY(CTX(_("QMCMD^Decrease speed")), "weapprev") + QUICKMENU_ENTRY(CTX(_("QMCMD^Wall collision off")), "+use") + QUICKMENU_ENTRY(CTX(_("QMCMD^Wall collision on")), "-use") + QUICKMENU_SMENU(CTX(_("QMCMD^Observer camera")), "Observer camera") + } - QUICKMENU_ENTRY(CTX(_("QMCMD^toggle fullscreen")), "toggle vid_fullscreen; vid_restart") - if(prvm_language != "en") - QUICKMENU_ENTRY(CTX(_("QMCMD^Translate chat messages on/off")), "toggle hud_panel_quickmenu_translatecommands") -QUICKMENU_SMENU(CTX(_("QMCMD^Settings")), "Settings") + QUICKMENU_ENTRY(CTX(_("QMCMD^toggle fullscreen")), "toggle vid_fullscreen; vid_restart") + if(prvm_language != "en") + QUICKMENU_ENTRY(CTX(_("QMCMD^Translate chat messages on/off")), "toggle hud_panel_quickmenu_translatecommands") + QUICKMENU_SMENU(CTX(_("QMCMD^Settings")), "Settings") -QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")), "Call a vote") - QUICKMENU_ENTRY(CTX(_("QMCMD^Restart the map")), "vcall restart") - QUICKMENU_ENTRY(CTX(_("QMCMD^End match")), "vcall endmatch") - if(getstatf(STAT_TIMELIMIT) > 0) - { - QUICKMENU_ENTRY(CTX(_("QMCMD^Reduce match time")), "vcall reducematchtime") - QUICKMENU_ENTRY(CTX(_("QMCMD^Extend match time")), "vcall extendmatchtime") - } - if(teamplay) - QUICKMENU_ENTRY(CTX(_("QMCMD^Shuffle teams")), "vcall shuffleteams") -QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")), "Call a vote") + QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")), "Call a vote") + QUICKMENU_ENTRY(CTX(_("QMCMD^Restart the map")), "vcall restart") + QUICKMENU_ENTRY(CTX(_("QMCMD^End match")), "vcall endmatch") + if(getstatf(STAT_TIMELIMIT) > 0) + { + QUICKMENU_ENTRY(CTX(_("QMCMD^Reduce match time")), "vcall reducematchtime") + QUICKMENU_ENTRY(CTX(_("QMCMD^Extend match time")), "vcall extendmatchtime") + } + if(teamplay) + QUICKMENU_ENTRY(CTX(_("QMCMD^Shuffle teams")), "vcall shuffleteams") + QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")), "Call a vote") if(target_submenu != "" && !target_submenu_found) { -- 2.39.2