From b4c7879ec8161221016643a8a99e88e4dab488fe Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 10 Nov 2019 19:48:58 +0000 Subject: [PATCH] Fix key score desc. --- Key-Hunt.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Key-Hunt.md b/Key-Hunt.md index 73f0eae..e852476 100644 --- a/Key-Hunt.md +++ b/Key-Hunt.md @@ -36,7 +36,7 @@ In Key Hunt, the score depends on the number of teams in the game. | Gather all keys | +300 | +200 | +100 | | | Make enemy team destroy key | +60 | +60 | +60 | E.g. by pushing key carrier into abyss | | Enemy team acidentally destroyed key | +17 or +16* | +25 | +50 | Awarded to each team that did *not* lose the round | -| Collect enemy key | +3 | +3 | +3 | Only counts if the previous carrier of the key was an enemy | +| Collect key | +3 | +3 | +3 | Only counts if the previous carrier of the key was an enemy | | Kill enemy key carrier | +2 | +2 | +2 | | | Kill other enemy | +1 | +1 | +1 | | | Suicide/teamkill | -1 | -1 | -1 | | -- 2.39.2