From b3e2f98b76b520acf73c8b27b108cc973da8c815 Mon Sep 17 00:00:00 2001 From: divverent Date: Sun, 2 May 2010 14:09:57 +0000 Subject: [PATCH] gunangles[ROLL] = cl.viewangles[ROLL] rather than 0, because the view may roll sometimes. From: MirceaKitsune git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10159 d7cf8633-e32d-0410-b094-e92efae38249 --- view.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/view.c b/view.c index da3e48cf..7daca6bf 100644 --- a/view.c +++ b/view.c @@ -618,7 +618,7 @@ void V_CalcRefdef (void) gunangles[PITCH] *= (cl_leanmodel.value ? -cl_leanmodel_up_speed.value : 0); gunangles[YAW] *= (cl_leanmodel.value ? -cl_leanmodel_side_speed.value : 0); - gunangles[ROLL] = 0; + gunangles[ROLL] = cl.viewangles[ROLL]; // 4. perform highpass/lowpass on the adjustment vectors (turning velocity into acceleration!) // trick: we must do the lowpass LAST, so the lowpass vector IS the final vector! -- 2.39.2