From b348218bf77e040948df353e9af99802b47aca7e Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Tue, 31 Jan 2012 14:19:34 +0200 Subject: [PATCH] Set cl_deathfade a little higher --- data/defaultVT.cfg | 2 +- docs/TODO.txt | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index b74f225f..bc0e7b33 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -177,7 +177,7 @@ v_deathtilt 0 // needed for spectators (who are dead to avoid prediction) // these settings determine how much the view is affected by movement/damage cl_smoothviewheight 0.2 // time of the averaging to the viewheight value so that it creates a smooth transition for crouching and such. 0 for instant transition -cl_deathfade 0.03 // fade screen to dark red when dead, value represents how fast the fade is (higher is faster) +cl_deathfade 0.05 // fade screen to dark red when dead, value represents how fast the fade is (higher is faster) cl_bobcycle 0.55 // how long the cycle of up/down view movement takes (only works if cl_bob is not 0), default is 0.6 cl_bob 0.005 // how much view moves up/down when moving (does not move if cl_bobcycle is 0), default is 0.01 cl_bob2cycle 0.55 // how long the cycle of left/right view movement takes (only works if cl_bob2 is not 0), default is 0.6 diff --git a/docs/TODO.txt b/docs/TODO.txt index 53b36cc9..2004ce95 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -122,8 +122,6 @@ - 0.7 | 0.8: Enable r_shadows in some way? -- 0.7: Re-enable cl_deathfade. - - 0.7: HUD icon when stunned. - 0.7: Better portrait images. -- 2.39.2