From b2c22c1375d34fd57c2fd25f8fd929fce00370a8 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 27 Jul 2019 16:55:27 +1000 Subject: [PATCH] Add an option to ignore the player count limits on maps --- qcsrc/server/autocvars.qh | 1 + qcsrc/server/g_world.qc | 3 +++ xonotic-server.cfg | 1 + 3 files changed, 5 insertions(+) diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index a763b9726..fd5009edc 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -156,6 +156,7 @@ string autocvar_g_maplist_votable_screenshot_dir; bool autocvar_g_maplist_votable_suggestions; bool autocvar_g_maplist_votable_suggestions_override_mostrecent; float autocvar_g_maplist_votable_timeout; +bool autocvar_g_maplist_ignore_sizes; int autocvar_g_maxplayers; float autocvar_g_maxplayers_spectator_blocktime; float autocvar_g_maxpushtime; diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index 9ef72ae83..07027875e 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -1022,6 +1022,9 @@ bool MapHasRightSize(string map) LOG_TRACE(checkwp_msg, ": has waypoints"); } + if(autocvar_g_maplist_ignore_sizes) + return true; + // open map size restriction file string opensize_msg = strcat("opensize ", map); float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ); diff --git a/xonotic-server.cfg b/xonotic-server.cfg index 463df7224..dadc207b5 100644 --- a/xonotic-server.cfg +++ b/xonotic-server.cfg @@ -212,6 +212,7 @@ set g_maplist_index 0 "this is used internally for saving position in maplist cy set g_maplist_selectrandom 0 "if 1, a random map will be chosen as next map - DEPRECATED in favor of g_maplist_shuffle" set g_maplist_shuffle 1 "new randomization method: like selectrandom, but avoid playing the same maps in short succession. This works by taking out the first element and inserting it into g_maplist with a bias to the end of the list" set g_maplist_check_waypoints 0 "when 1, maps are skipped if there currently are bots, but the map has no waypoints" +set g_maplist_ignore_sizes 0 "when 1, all maps are shown in the map list regardless of player count" set g_items_mindist 4000 "starting distance for the fading of items" set g_items_maxdist 4500 "maximum distance at which an item can be viewed, after which it will be invisible" -- 2.39.2