From b293a5482bdf7b31998057e5e8b14ed597b614d6 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 14 Oct 2011 21:07:21 +0200 Subject: [PATCH] change sound settings for xonotic to be more friendly to ears --- defaultXonotic.cfg | 2 ++ 1 file changed, 2 insertions(+) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 916c68983..a12b0ec25 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -2160,6 +2160,8 @@ set g_playerstats_debug 0 "when 1, player stats are dumped to the console too" // create this cvar in case the engine did not set snd_soundradius 1200 +set snd_softclip 1 +set snd_maxchannelvolume 0 seta menu_snd_attenuation_method 1 "Use exponential instead of linear falloff for sound attenuation" alias snd_attenuation_method_0 "set menu_snd_attenuation_method 0; set snd_soundradius 1200; set snd_attenuation_exponent 1; set snd_attenuation_decibel 0" // Quake default alias snd_attenuation_method_1 "set menu_snd_attenuation_method 1; set snd_soundradius 2400; set snd_attenuation_exponent 4; set snd_attenuation_decibel 0" // nice approximation for method 2 -- 2.39.2