From b20c7f07cbf38d7c357a45c483e3809b32321434 Mon Sep 17 00:00:00 2001 From: Mario Date: Tue, 23 Apr 2013 06:12:39 +1000 Subject: [PATCH] Spawn turrets slightly closer to the player --- qcsrc/server/mutators/gamemode_towerdefense.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/gamemode_towerdefense.qc b/qcsrc/server/mutators/gamemode_towerdefense.qc index 700083257..ff961ffef 100644 --- a/qcsrc/server/mutators/gamemode_towerdefense.qc +++ b/qcsrc/server/mutators/gamemode_towerdefense.qc @@ -947,7 +947,7 @@ MUTATOR_HOOKFUNCTION(td_PlayerCommand) if(MUTATOR_RETURNVALUE) { return FALSE; } // command was already handled? makevectors(self.v_angle); - WarpZone_TraceLine(self.origin, self.origin + v_forward * 150, MOVE_HITMODEL, self); + WarpZone_TraceLine(self.origin, self.origin + v_forward * 100, MOVE_HITMODEL, self); entity targ = trace_ent; if(targ.owner.realowner == self) targ = targ.owner; -- 2.39.2