From b19cdf00c9df5b4c4d51a38e189d28eeadeaf4f1 Mon Sep 17 00:00:00 2001 From: otta8634 Date: Sat, 28 Sep 2024 20:12:51 +0800 Subject: [PATCH] Make hud_panel_physics_update_interval a perfect float --- _hud_common.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/_hud_common.cfg b/_hud_common.cfg index 1e1264a61..f2c080ce4 100644 --- a/_hud_common.cfg +++ b/_hud_common.cfg @@ -110,7 +110,7 @@ seta hud_panel_engineinfo_framecounter_time "0.1" "time between framerate displa seta hud_panel_physics_acceleration_movingaverage "1" "use an averaging method for calculating acceleration instead of the real value" seta hud_panel_physics_acceleration_movingaverage_strength "10" "weighting given to the current value in the movingaverage averaging method" seta hud_panel_physics_acceleration_max_slick "-1" "acceleration progressbar gets completely filled up by this value (in g) while on slick, -1 = same as the normal max" -seta hud_panel_physics_update_interval "0.016" "how often (in seconds) numeric values get updated on screen" +seta hud_panel_physics_update_interval "0.015625" "how often (in seconds) numeric values get updated on screen" seta hud_panel_physics_jumpspeed "0" "also show jump speed, replacing the speed unit text (NOTE: ignores vertical speed)" seta hud_panel_physics_jumpspeed_time "1" "how many seconds the jump speed takes to fade out" seta hud_panel_physics_force_layout "0" "1 = force speed and acceleration to be side-by-side, 2 = force them to be above one another" -- 2.39.2